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Remove the UI::EventReturn return values. Makes editing the UI nicer.
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62 files changed
+516
-935
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@@ -38,7 +38,7 @@ public:
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}
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private:
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UI::EventReturn HandleClick(UI::EventParams &e);
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void HandleClick(UI::EventParams &e);
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UI::CheckBox *checkbox_;
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};
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@@ -87,7 +87,6 @@ void TouchControlVisibilityScreen::CreateViews() {
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toggles_.push_back({ "Analog Stick", &g_Config.touchAnalogStick.show, ImageID::invalid(), nullptr });
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toggles_.push_back({ "Right Analog Stick", &g_Config.touchRightAnalogStick.show, ImageID::invalid(), [=](EventParams &e) {
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screenManager()->push(new RightAnalogMappingScreen(gamePath_));
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return UI::EVENT_DONE;
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}});
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toggles_.push_back({ "Fast-forward", &g_Config.touchFastForwardKey.show, ImageID::invalid(), nullptr });
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@@ -96,7 +95,6 @@ void TouchControlVisibilityScreen::CreateViews() {
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snprintf(temp, sizeof(temp), "Custom %d", i + 1);
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toggles_.push_back({ temp, &g_Config.touchCustom[i].show, ImageID::invalid(), [=](EventParams &e) {
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screenManager()->push(new CustomButtonMappingScreen(gamePath_, i));
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return UI::EVENT_DONE;
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} });
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}
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@@ -171,17 +169,13 @@ void RightAnalogMappingScreen::CreateViews() {
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rightAnalogPress->SetEnabledPtr(&g_Config.bRightAnalogCustom);
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}
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UI::EventReturn TouchControlVisibilityScreen::OnToggleAll(UI::EventParams &e) {
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void TouchControlVisibilityScreen::OnToggleAll(UI::EventParams &e) {
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for (auto toggle : toggles_) {
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*toggle.show = nextToggleAll_;
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}
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nextToggleAll_ = !nextToggleAll_;
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return UI::EVENT_DONE;
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}
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UI::EventReturn CheckBoxChoice::HandleClick(UI::EventParams &e) {
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void CheckBoxChoice::HandleClick(UI::EventParams &e) {
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checkbox_->Toggle();
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return UI::EVENT_DONE;
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};
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