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Remove the option to use hardware skinning - software skinning is better.
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@@ -540,12 +540,6 @@ void GameSettingsScreen::CreateViews() {
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hwTransform->SetDisabledPtr(&g_Config.bSoftwareRendering);
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}
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CheckBox *swSkin = graphicsSettings->Add(new CheckBox(&g_Config.bSoftwareSkinning, gr->T("Software Skinning")));
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swSkin->OnClick.Add([=](EventParams &e) {
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settingInfo_->Show(gr->T("SoftwareSkinning Tip", "Combine skinned model draws on the CPU, faster in most games"), e.v);
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return UI::EVENT_CONTINUE;
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});
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swSkin->SetDisabledPtr(&g_Config.bSoftwareRendering);
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CheckBox *tessellationHW = graphicsSettings->Add(new CheckBox(&g_Config.bHardwareTessellation, gr->T("Hardware Tessellation")));
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tessellationHW->OnClick.Add([=](EventParams &e) {
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