Remove the option to use hardware skinning - software skinning is better.

This commit is contained in:
Henrik Rydgård committed 2022-11-06 20:33:05 +01:00
1 parent 529df5e196
commit 58454894eb
22 files changed
+68 -243

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-6
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@@ -540,12 +540,6 @@ void GameSettingsScreen::CreateViews() {
hwTransform->SetDisabledPtr(&g_Config.bSoftwareRendering);
}
CheckBox *swSkin = graphicsSettings->Add(new CheckBox(&g_Config.bSoftwareSkinning, gr->T("Software Skinning")));
swSkin->OnClick.Add([=](EventParams &e) {
settingInfo_->Show(gr->T("SoftwareSkinning Tip", "Combine skinned model draws on the CPU, faster in most games"), e.v);
return UI::EVENT_CONTINUE;
});
swSkin->SetDisabledPtr(&g_Config.bSoftwareRendering);
CheckBox *tessellationHW = graphicsSettings->Add(new CheckBox(&g_Config.bHardwareTessellation, gr->T("Hardware Tessellation")));
tessellationHW->OnClick.Add([=](EventParams &e) {