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Rewrite SymbolTable
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@@ -257,7 +257,7 @@ public:
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// Add the symbol to the symbol map for debugging.
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char temp[256];
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sprintf(temp,"zz_%s", GetFuncName(func.moduleName, func.nid));
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symbolMap.AddSymbol(temp, func.stubAddr, 8, ST_FUNCTION);
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symbolMap.AddFunction(temp,func.stubAddr,8);
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// Keep track and actually hook it up if possible.
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importedFuncs.push_back(func);
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