From adee7f9c90132402c6570a63854becfaf797d9ba Mon Sep 17 00:00:00 2001 From: Jake Traynham Date: Fri, 2 Aug 2013 16:44:21 -0500 Subject: [PATCH] Fix for iOS build errors --- gfx_es2/gl_state.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gfx_es2/gl_state.cpp b/gfx_es2/gl_state.cpp index 6351c0f997..026d24989e 100644 --- a/gfx_es2/gl_state.cpp +++ b/gfx_es2/gl_state.cpp @@ -4,7 +4,7 @@ #include "GL/wglew.h" #endif -#if defined(USING_GLES2) +#if defined(USING_GLES2) #if defined(ANDROID) PFNGLALPHAFUNCQCOMPROC glAlphaFuncQCOM; PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC eglGetSystemTimeFrequencyNV; @@ -59,7 +59,7 @@ void OpenGLState::Restore() { stencilFunc.restore(); count++; dither.restore(); count++; - + if (count != state_count) { FLOG("OpenGLState::Restore is missing some states"); } @@ -91,7 +91,7 @@ void CheckGLExtensions() { gl_extensions.OES_depth_texture = strstr(extString, "GL_OES_depth_texture") != 0; gl_extensions.OES_mapbuffer = strstr(extString, "GL_OES_mapbuffer") != 0; -#if defined(__SYMBIAN32__) || defined(MEEGO_EDITION_HARMATTAN) +#if defined(IOS) || defined(__SYMBIAN32__) || defined(MEEGO_EDITION_HARMATTAN) gl_extensions.OES_vertex_array_object = false; gl_extensions.EXT_discard_framebuffer = false; #else @@ -120,7 +120,7 @@ void CheckGLExtensions() { // Look for EGL extensions EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); - + const char *eglString = eglQueryString(display, EGL_EXTENSIONS); gl_extensions.EGL_NV_system_time = strstr(eglString, "EGL_NV_system_time") != 0;