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Merge pull request #8591 from unknownbrackets/thin3d
Use thin3d for softgpu drawing (+thin3d improvements)
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@@ -691,8 +691,6 @@ namespace MainWindow {
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case ID_OPTIONS_DIRECT3D9:
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g_Config.iGPUBackend = GPU_BACKEND_DIRECT3D9;
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// TODO: Remove once software renderer supports D3D9.
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g_Config.bSoftwareRendering = false;
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g_Config.bRestartRequired = true;
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PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
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break;
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