Make the rewind snapshot interval wall-time based instead of frame-based.

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Henrik Rydgård committed 2023-02-14 10:09:51 +01:00
1 parent a7baa3580b
commit 5418be738b
48 files changed
+84 -75

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@@ -537,7 +537,7 @@ static const ConfigSetting generalSettings[] = {
ConfigSetting("StateLoadUndoGame", &g_Config.sStateLoadUndoGame, "NA", true, false),
ConfigSetting("StateUndoLastSaveGame", &g_Config.sStateUndoLastSaveGame, "NA", true, false),
ConfigSetting("StateUndoLastSaveSlot", &g_Config.iStateUndoLastSaveSlot, -5, true, false), // Start with an "invalid" value
ConfigSetting("RewindFlipFrequency", &g_Config.iRewindFlipFrequency, 0, true, true),
ConfigSetting("RewindSnapshotInterval", &g_Config.iRewindSnapshotInterval, 0, true, true),
ConfigSetting("ShowOnScreenMessage", &g_Config.bShowOnScreenMessages, true, true, false),
ConfigSetting("ShowRegionOnGameIcon", &g_Config.bShowRegionOnGameIcon, false),