diff --git a/UI/DisplayLayoutScreen.cpp b/UI/DisplayLayoutScreen.cpp index c7286acf62..34a4d3d3f4 100644 --- a/UI/DisplayLayoutScreen.cpp +++ b/UI/DisplayLayoutScreen.cpp @@ -117,9 +117,6 @@ private: }; DisplayLayoutScreen::DisplayLayoutScreen(const Path &filename) : UIDialogScreenWithGameBackground(filename) { - // Ignore insets - just couldn't get the logic to work. - ignoreInsets_ = true; - // Show background at full brightness darkenGameBackground_ = false; }