Only set the dialog text if the virtual PSP is inited, as well.

This commit is contained in:
The Dax committed 2014-01-02 16:49:26 -05:00
1 parent db4abcd0c5
commit 52aa7ee9cf
1 file changed
+4 -4
+4 -4
View File
@@ -813,10 +813,10 @@ void CDisasm::UpdateDialog(bool _bComplete)
rl->redraw();
// Update Debug Counter
wchar_t tempTicks[24];
if (PSP_IsInited())
_snwprintf(tempTicks, 24, L"%lld", CoreTiming::GetTicks()-lastTicks);
SetDlgItemText(m_hDlg, IDC_DEBUG_COUNT, tempTicks);
if (PSP_IsInited()) {
_snwprintf(tempTicks, 24, L"%lld", CoreTiming::GetTicks() - lastTicks);
SetDlgItemText(m_hDlg, IDC_DEBUG_COUNT, tempTicks);
}
// Update Register Dialog
for (int i=0; i<numCPUs; i++)
if (memoryWindow[i])