GUI margin and Back button adjustments

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Nab authored and GitHub committed 2025-09-07 20:10:50 +02:00
1 parent a996645764
commit 5200ace606
9 files changed
+17 -16

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@@ -380,7 +380,7 @@ void GamePauseScreen::CreateSavestateControls(UI::LinearLayout *leftColumnItems,
}
leftColumnItems->Add(new Spacer(0.0));
LinearLayout *buttonRow = leftColumnItems->Add(new LinearLayout(ORIENT_HORIZONTAL));
LinearLayout *buttonRow = leftColumnItems->Add(new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(Margins(10, 0, 0, 0))));
if (g_Config.bEnableStateUndo && !Achievements::HardcoreModeActive() && NetworkAllowSaveState()) {
UI::Choice *loadUndoButton = buttonRow->Add(new Choice(pa->T("Undo last load")));
loadUndoButton->SetEnabled(SaveState::HasUndoLoad(gamePath_));