Another one

Another one (2)

And the last one

+ now "Developer" is refered by "*de" to avoid confusion with "*d" which is for "Dialog"

I hope I don't forget to move some other "Back" translations to [Dialog] in other files...

"Cancel" translation moved

Update

with papel's changes (so we can close his pull request which is now outdated)

Update (2)

with papel's changes (so we can close his pull request which is now outdated) (2)

No I have finished, so, to conclude, if we merge all my pull requests, papel's one can be closed with no loss of work :)

Rebased
This commit is contained in:
vnctdj committed 2013-09-03 16:48:02 +02:00
1 parent 56bf93b10a
commit 509045b345
5 files changed
+35 -33

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+2 -2
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@@ -183,7 +183,7 @@ void ControlMappingScreen::CreateViews() {
using namespace UI;
I18NCategory *k = GetI18NCategory("KeyMapping");
I18NCategory *g = GetI18NCategory("General");
I18NCategory *d = GetI18NCategory("Dialog");
root_ = new LinearLayout(ORIENT_HORIZONTAL);
@@ -191,7 +191,7 @@ void ControlMappingScreen::CreateViews() {
leftColumn->Add(new Choice(k->T("Clear All")))->OnClick.Handle(this, &ControlMappingScreen::OnClearMapping);
leftColumn->Add(new Choice(k->T("Default All")))->OnClick.Handle(this, &ControlMappingScreen::OnDefaultMapping);
leftColumn->Add(new Spacer(new LinearLayoutParams(1.0f)));
leftColumn->Add(new Choice(g->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
leftColumn->Add(new Choice(d->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
/*
ChoiceStrip *mode = leftColumn->Add(new ChoiceStrip(ORIENT_VERTICAL));