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Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash a bit (see #12594.)
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@@ -78,8 +78,8 @@ GPUDriverTestScreen::~GPUDriverTestScreen() {
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void GPUDriverTestScreen::CreateViews() {
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// Don't bother with views for now.
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using namespace UI;
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I18NCategory *di = GetI18NCategory("Dialog");
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I18NCategory *cr = GetI18NCategory("PSPCredits");
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auto di = GetI18NCategory("Dialog");
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auto cr = GetI18NCategory("PSPCredits");
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AnchorLayout *anchor = new AnchorLayout();
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root_ = anchor;
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