Core: Use a shared_ptr for i18n categories.

This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
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Unknown W. Brackets committed 2020-02-09 07:35:16 -08:00
1 parent a4ba5d4859
commit 5009698cc0
54 files changed
+244 -240

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@@ -1122,7 +1122,7 @@ void TextureCacheVulkan::BuildTexture(TexCacheEntry *const entry) {
// TODO: We should stall the GPU here and wipe things out of memory.
// As is, it will almost definitely fail the second time, but next frame it may recover.
I18NCategory *err = GetI18NCategory("Error");
auto err = GetI18NCategory("Error");
if (scaleFactor > 1) {
host->NotifyUserMessage(err->T("Warning: Video memory FULL, reducing upscaling and switching to slow caching mode"), 2.0f);
} else {