Default FramebuffersCPUConvert to be true, remove option to enable/disable it on mobile/GLES2 platforms.

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The Dax committed 2013-07-20 04:45:49 -04:00
1 parent 28af84ba89
commit 4f06bc66fd
3 files changed
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@@ -124,7 +124,7 @@ void Config::Load(const char *iniFileName)
graphics->Get("StretchToDisplay", &bStretchToDisplay, false);
graphics->Get("TrueColor", &bTrueColor, true);
graphics->Get("FramebuffersToMem", &bFramebuffersToMem, false);
graphics->Get("FramebuffersCPUConvert", &bFramebuffersCPUConvert, false);
graphics->Get("FramebuffersCPUConvert", &bFramebuffersCPUConvert, true);
graphics->Get("MipMap", &bMipMap, true);
graphics->Get("TexScalingLevel", &iTexScalingLevel, 1);
graphics->Get("TexScalingType", &iTexScalingType, 0);