Just some renaming and cleanup

This commit is contained in:
Henrik Rydgård
2025-11-04 19:02:41 +01:00
parent 1facc4d485
commit 4edb8e53cd
9 changed files with 60 additions and 53 deletions
+6 -6
View File
@@ -531,7 +531,7 @@ void GamePauseScreen::CreateViews() {
rightColumnItems->Add(new Spacer(20.0));
if (g_paramSFO.IsValid() && g_Config.hasGameConfig(g_paramSFO.GetDiscID())) {
if (g_paramSFO.IsValid() && g_Config.HasGameConfig(g_paramSFO.GetDiscID())) {
rightColumnItems->Add(new Choice(pa->T("Game Settings")))->OnClick.Handle(this, &GamePauseScreen::OnGameSettings);
Choice *delGameConfig = rightColumnItems->Add(new Choice(pa->T("Delete Game Config")));
delGameConfig->OnClick.Handle(this, &GamePauseScreen::OnDeleteConfig);
@@ -752,8 +752,8 @@ void GamePauseScreen::CallbackDeleteConfig(bool yes) {
if (yes) {
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO);
if (info->Ready(GameInfoFlags::PARAM_SFO)) {
g_Config.unloadGameConfig();
g_Config.deleteGameConfig(info->id);
g_Config.UnloadGameConfig();
g_Config.DeleteGameConfig(info->id);
info->hasConfig = false;
screenManager()->RecreateAllViews();
}
@@ -764,9 +764,9 @@ void GamePauseScreen::OnCreateConfig(UI::EventParams &e) {
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(NULL, gamePath_, GameInfoFlags::PARAM_SFO);
if (info->Ready(GameInfoFlags::PARAM_SFO)) {
std::string gameId = info->id;
g_Config.createGameConfig(gameId);
g_Config.changeGameSpecific(gameId, info->GetTitle());
g_Config.saveGameConfig(gameId, info->GetTitle());
g_Config.CreateGameConfig(gameId);
g_Config.ChangeGameSpecific(gameId, info->GetTitle());
g_Config.SaveGameConfig(gameId, info->GetTitle());
if (info) {
info->hasConfig = true;
}