Fix back behavior in GameScreen

Fixes #21884
This commit is contained in:
Henrik Rydgård
2026-07-14 15:44:17 +02:00
parent 219c97c531
commit 4d018cd7e5
+1 -1
View File
@@ -181,7 +181,7 @@ template <typename I> std::string int2hexstr(I w, size_t hex_len = sizeof(I) <<
}
void GameScreen::update() {
UIScreen::update();
UITwoPaneBaseDialogScreen::update();
GameInfoFlags hasFlags;
g_gameInfoCache->GetInfo(NULL, gamePath_, g_desiredFlags, &hasFlags);