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UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
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@@ -1,5 +1,3 @@
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// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
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#include <mutex>
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#include "base/timeutil.h"
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@@ -26,6 +24,7 @@
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#include <tchar.h>
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#include <process.h>
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#include <intrin.h>
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#pragma intrinsic(_InterlockedExchange)
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static std::mutex emuThreadLock;
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