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Debugger: Refactor to allow simpler broadcasting.
It's okay to mix a bit for simple ones, I think.
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@@ -20,7 +20,7 @@
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#include "Core/ELF/ParamSFO.h"
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#include "Core/System.h"
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void *WebSocketGameInit(DebuggerEventHandlerMap &map) {
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DebuggerSubscriber *WebSocketGameInit(DebuggerEventHandlerMap &map) {
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map["game.status"] = &WebSocketGameStatus;
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map["version"] = &WebSocketVersion;
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