From 4c5ed9f6aa757b7d76ad6881313f024b5d06985a Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 18 Apr 2020 22:32:48 -0700 Subject: [PATCH] Windows: Send resize when adjusting render mode. If we flip this because of frameskip, we need to actually process. --- Windows/MainWindowMenu.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Windows/MainWindowMenu.cpp b/Windows/MainWindowMenu.cpp index 3b5e7e6c35..42050c0b6d 100644 --- a/Windows/MainWindowMenu.cpp +++ b/Windows/MainWindowMenu.cpp @@ -749,8 +749,10 @@ namespace MainWindow { case ID_OPTIONS_FRAMESKIP_AUTO: g_Config.bAutoFrameSkip = !g_Config.bAutoFrameSkip; - if (g_Config.bAutoFrameSkip && g_Config.iRenderingMode == FB_NON_BUFFERED_MODE) + if (g_Config.bAutoFrameSkip && g_Config.iRenderingMode == FB_NON_BUFFERED_MODE) { g_Config.iRenderingMode = FB_BUFFERED_MODE; + NativeMessageReceived("gpu_resized", ""); + } break; case ID_TEXTURESCALING_AUTO: setTexScalingMultiplier(TEXSCALING_AUTO); break;