From 4bc987708b11196b7927ae22a4eec8fb124edd0a Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sun, 6 Jan 2013 20:25:31 -0800 Subject: [PATCH] Fake the audio timestamp, games check it. --- Core/HLE/sceMpeg.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Core/HLE/sceMpeg.cpp b/Core/HLE/sceMpeg.cpp index 5af4e89880..54483b82df 100644 --- a/Core/HLE/sceMpeg.cpp +++ b/Core/HLE/sceMpeg.cpp @@ -939,6 +939,9 @@ int sceMpegGetAtracAu(u32 mpeg, u32 streamId, u32 auAddr, u32 attrAddr) int result = 0; //... + // TODO: Just faking it. + sceAu.pts += videoTimestampStep; + sceAu.write(auAddr); // TODO: And also audio end? if (ctx->endOfVideoReached) {