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Start save stating the filesystem state.
Plus minor fixes and at least an attempt to make states the same on both 32 and 64 bit.
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@@ -53,6 +53,7 @@ public:
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DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
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~DirectoryFileSystem();
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void DoState(PointerWrap &p);
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std::vector<PSPFileInfo> GetDirListing(std::string path);
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u32 OpenFile(std::string filename, FileAccess access);
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void CloseFile(u32 handle);
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