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Start save stating the filesystem state.
Plus minor fixes and at least an attempt to make states the same on both 32 and 64 bit.
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@@ -546,3 +546,8 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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return myVector;
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}
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void DirectoryFileSystem::DoState(PointerWrap &p) {
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if (!entries.empty()) {
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ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
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}
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}
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