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OpenXR - Refactor VR compat integration
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@@ -98,7 +98,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
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CheckSetting(iniFile, gameID, "DeswizzleDepth", &flags_.DeswizzleDepth);
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CheckSetting(iniFile, gameID, "SplitFramebufferMargin", &flags_.SplitFramebufferMargin);
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CheckSetting(iniFile, gameID, "ForceLowerResolutionForEffectsOn", &flags_.ForceLowerResolutionForEffectsOn);
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CheckSetting(iniFile, gameID, "VRClearFramebuffer", &flags_.VRClearFramebuffer);
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CheckSetting(iniFile, gameID, "VRSkyplane", &flags_.VRSkyplane);
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}
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void Compatibility::CheckSetting(IniFile &iniFile, const std::string &gameID, const char *option, bool *flag) {
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