Set WS_POPUP for fullscreen windows, rumoured to help certain gl drivers do the right thing.

Remove an outdated comment.
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Henrik Rydgard committed 2014-07-20 17:28:25 +02:00
1 parent 75b9da3e96
commit 49fb0bd65b
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@@ -520,7 +520,6 @@ void EmuScreen::processAxis(const AxisInput &axis, int direction) {
if (!IsAnalogStickKey(resultsOpposite[i]))
pspKey(resultsOpposite[i], KEY_UP);
}
// Hm, why do we use a different way below?
} else if (axisState == 0) {
// Release both directions, trying to deal with some erratic controllers that can cause it to stick.
for (size_t i = 0; i < results.size(); i++) {