BreakpointManager: Safer and simpler updates.

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Henrik Rydgård committed 2025-03-03 13:59:42 +01:00
1 parent d6d1b5bbdc
commit 4989ec61d9
7 files changed
+44 -67

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@@ -89,6 +89,7 @@
#include "Core/Config.h"
#include "Core/ConfigValues.h"
#include "Core/Core.h"
#include "Core/Debugger/Breakpoints.h"
#include "Core/FileLoaders/DiskCachingFileLoader.h"
#include "Core/FrameTiming.h"
#include "Core/KeyMap.h"
@@ -1075,6 +1076,8 @@ void NativeFrame(GraphicsContext *graphicsContext) {
g_requestManager.ProcessRequests();
g_breakpoints.Frame();
// Apply the UIContext bounds as a 2D transformation matrix.
Matrix4x4 ortho = ComputeOrthoMatrix(g_display.dp_xres, g_display.dp_yres, graphicsContext->GetDrawContext()->GetDeviceCaps().coordConvention);