diff --git a/GPU/Software/TransformUnit.cpp b/GPU/Software/TransformUnit.cpp index 3719277141..3c22dc9f5b 100644 --- a/GPU/Software/TransformUnit.cpp +++ b/GPU/Software/TransformUnit.cpp @@ -281,6 +281,8 @@ VertexData TransformUnit::ReadVertex(VertexReader &vreader, const TransformState if (state.readUV) { vreader.ReadUV(vertex.texturecoords.AsArray()); + } else { + vertex.texturecoords.SetZero(); } Vec3 normal;