Switch TouchInputFlags to enum class, fix some minor UI issues

Scroll views now only wheel-scroll if the mouse is hovering over them.
This commit is contained in:
Henrik Rydgård committed 2025-12-19 11:38:56 +01:00
1 parent dd112491db
commit 481d0fd18c
84 files changed
+265 -186

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+5 -5
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@@ -1142,7 +1142,7 @@ namespace MainWindow
WindowsRawInput::SetMousePos(x, y);
TouchInput touch{};
touch.flags = TOUCH_DOWN | TOUCH_MOUSE;
touch.flags = TouchInputFlags::DOWN | TouchInputFlags::MOUSE;
touch.buttons = 1;
touch.x = x;
touch.y = y;
@@ -1191,7 +1191,7 @@ namespace MainWindow
// Mouse moves now happen also when no button is pressed.
TouchInput touch{};
touch.flags = TOUCH_MOVE | TOUCH_MOUSE;
touch.flags = TouchInputFlags::MOVE | TouchInputFlags::MOUSE;
if (wParam & MK_LBUTTON) {
touch.buttons |= 1;
}
@@ -1217,7 +1217,7 @@ namespace MainWindow
TouchInput touch{};
touch.buttons = 1;
touch.flags = TOUCH_UP | TOUCH_MOUSE;
touch.flags = TouchInputFlags::UP | TouchInputFlags::MOUSE;
touch.x = x;
touch.y = y;
NativeTouch(touch);
@@ -1236,7 +1236,7 @@ namespace MainWindow
TouchInput touch{};
touch.buttons = 2;
touch.flags = TOUCH_DOWN | TOUCH_MOUSE;
touch.flags = TouchInputFlags::DOWN | TouchInputFlags::MOUSE;
touch.x = x;
touch.y = y;
NativeTouch(touch);
@@ -1250,7 +1250,7 @@ namespace MainWindow
TouchInput touch{};
touch.buttons = 2;
touch.flags = TOUCH_UP | TOUCH_MOUSE;
touch.flags = TouchInputFlags::UP | TouchInputFlags::MOUSE;
touch.x = x;
touch.y = y;
NativeTouch(touch);