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Qt: Clean up messy code.
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7adb819a41
commit
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21 files changed
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@@ -8,7 +8,6 @@
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#include <QTimer>
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#include "Core/HLE/sceDisplay.h"
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#include "GPU/GPUInterface.h"
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#include "EmuThread.h"
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#include "base/display.h"
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Debugger_MemoryTex::Debugger_MemoryTex(QWidget *parent) :
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@@ -23,23 +22,6 @@ Debugger_MemoryTex::~Debugger_MemoryTex()
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delete ui;
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}
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void Debugger_MemoryTex::showEvent(QShowEvent *)
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{
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#ifdef Q_WS_X11
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// Hack to remove the X11 crash with threaded opengl when opening the first dialog
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EmuThread_LockDraw(true);
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QTimer::singleShot(100, this, SLOT(releaseLock()));
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#endif
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}
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void Debugger_MemoryTex::releaseLock()
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{
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EmuThread_LockDraw(false);
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}
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void Debugger_MemoryTex::ShowTex(const GPUgstate &state)
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{
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ui->texaddr->setText(QString("%1").arg(state.texaddr[0] & 0xFFFFFF,8,16,QChar('0')));
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@@ -58,8 +40,6 @@ void Debugger_MemoryTex::ShowTex(const GPUgstate &state)
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void Debugger_MemoryTex::on_readBtn_clicked()
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{
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EmuThread_LockDraw(true);
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GPUgstate state;
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state.texaddr[0] = ui->texaddr->text().toUInt(0,16);
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state.texbufwidth[0] = ui->texbufwidth0->text().toUInt(0,16);
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@@ -89,7 +69,4 @@ void Debugger_MemoryTex::on_readBtn_clicked()
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}
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delete[] newData;
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EmuThread_LockDraw(false);
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}
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