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Address all the easy feedback. Some is left.
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@@ -1189,7 +1189,7 @@ void EmuScreen::update() {
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if (errorMessage_.size()) {
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auto err = GetI18NCategory("Error");
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std::string errLoadingFile = gamePath_.ToString() + "\n";
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std::string errLoadingFile = gamePath_.ToVisualString() + "\n";
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errLoadingFile.append(err->T("Error loading file", "Could not load game"));
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errLoadingFile.append(" ");
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errLoadingFile.append(err->T(errorMessage_.c_str()));
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