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Rename things to closer match another project which I plan to share some code with
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@@ -26,12 +26,12 @@ UIContext::~UIContext() {
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void UIContext::Init(Draw::Thin3DContext *thin3d, Draw::Thin3DShaderSet *uishader, Draw::Thin3DShaderSet *uishadernotex, Draw::Thin3DTexture *uitexture, DrawBuffer *uidrawbuffer, DrawBuffer *uidrawbufferTop) {
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using namespace Draw;
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thin3d_ = thin3d;
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blendNormal_ = thin3d_->CreateBlendState({ true, T3DBlendFactor::SRC_ALPHA, T3DBlendFactor::ONE_MINUS_SRC_ALPHA });
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sampler_ = thin3d_->CreateSamplerState({ T3DTextureFilter::LINEAR, T3DTextureFilter::LINEAR,T3DTextureFilter::LINEAR });
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depth_ = thin3d_->CreateDepthStencilState(false, false, T3DComparison::LESS);
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blendNormal_ = thin3d_->CreateBlendState({ true, BlendFactor::SRC_ALPHA, BlendFactor::ONE_MINUS_SRC_ALPHA });
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sampler_ = thin3d_->CreateSamplerState({ TextureFilter::LINEAR, TextureFilter::LINEAR,TextureFilter::LINEAR });
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depth_ = thin3d_->CreateDepthStencilState(false, false, Comparison::LESS);
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T3DRasterStateDesc desc;
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desc.cull = T3DCullMode::NO_CULL;
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desc.facing = T3DFacing::CCW;
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desc.cull = CullMode::NONE;
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desc.facing = Facing::CCW;
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rasterNoCull_ = thin3d_->CreateRasterState(desc);
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uishader_ = uishader;
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uishadernotex_ = uishadernotex;
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