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Rename things to closer match another project which I plan to share some code with
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@@ -992,9 +992,9 @@ void EmuScreen::render() {
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if (!useBufferedRendering) {
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Thin3DContext *thin3d = screenManager()->getThin3DContext();
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thin3d->Clear(T3DClear::COLOR | T3DClear::DEPTH | T3DClear::STENCIL, 0xFF000000, 0.0f, 0);
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thin3d->Clear(ClearFlag::COLOR | ClearFlag::DEPTH | ClearFlag::STENCIL, 0xFF000000, 0.0f, 0);
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T3DViewport viewport;
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Viewport viewport;
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viewport.TopLeftX = 0;
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viewport.TopLeftY = 0;
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viewport.Width = pixel_xres;
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@@ -1037,7 +1037,7 @@ void EmuScreen::render() {
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// This sets up some important states but not the viewport.
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screenManager()->getUIContext()->Begin();
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T3DViewport viewport;
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Viewport viewport;
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viewport.TopLeftX = 0;
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viewport.TopLeftY = 0;
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viewport.Width = pixel_xres;
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