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Make key map defaults match old mapping
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@@ -30,10 +30,10 @@ struct DefaultKeyMap {
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static std::map<int,int> init()
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{
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std::map<int,int> m;
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m[KEYCODE_X] = CTRL_SQUARE;
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m[KEYCODE_Z] = CTRL_TRIANGLE;
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m[KEYCODE_S] = CTRL_CIRCLE;
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m[KEYCODE_A] = CTRL_CROSS;
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m[KEYCODE_A] = CTRL_SQUARE;
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m[KEYCODE_S] = CTRL_TRIANGLE;
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m[KEYCODE_X] = CTRL_CIRCLE;
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m[KEYCODE_Z] = CTRL_CROSS;
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m[KEYCODE_Q] = CTRL_LTRIGGER;
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m[KEYCODE_W] = CTRL_RTRIGGER;
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m[KEYCODE_SPACE] = CTRL_START;
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