diff --git a/Windows/WndMainWindow.cpp b/Windows/WndMainWindow.cpp index 56da2d7293..426384a002 100644 --- a/Windows/WndMainWindow.cpp +++ b/Windows/WndMainWindow.cpp @@ -1,7 +1,7 @@ // NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003. -#define programname "PPSSPP v0.3" +#define programname "PPSSPP v0.31" #include diff --git a/android/AndroidManifest.xml b/android/AndroidManifest.xml index 2ebd2cebc3..c5498809b1 100644 --- a/android/AndroidManifest.xml +++ b/android/AndroidManifest.xml @@ -1,8 +1,8 @@ + android:versionCode="3" + android:versionName="0.31" > diff --git a/android/jni/MenuScreens.cpp b/android/jni/MenuScreens.cpp index 30d5924f3a..db8aa4546e 100644 --- a/android/jni/MenuScreens.cpp +++ b/android/jni/MenuScreens.cpp @@ -147,7 +147,7 @@ void MenuScreen::render() { ui_draw2d.DrawTextShadow(UBUNTU48, "PPSSPP", dp_xres + xoff - w/2, 80, 0xFFFFFFFF, ALIGN_HCENTER | ALIGN_BOTTOM); ui_draw2d.SetFontScale(0.7f, 0.7f); - ui_draw2d.DrawTextShadow(UBUNTU24, "V0.3", dp_xres + xoff, 80, 0xFFFFFFFF, ALIGN_RIGHT | ALIGN_BOTTOM); + ui_draw2d.DrawTextShadow(UBUNTU24, "V0.31", dp_xres + xoff, 80, 0xFFFFFFFF, ALIGN_RIGHT | ALIGN_BOTTOM); ui_draw2d.SetFontScale(1.0f, 1.0f); VLinear vlinear(dp_xres + xoff, 95, 20); @@ -354,7 +354,7 @@ void CreditsScreen::update(InputState &input_state) { static const char *credits[] = { - "PPSSPP v0.3", + "PPSSPP v0.31", "", "", "A fast and portable PSP emulator",