Merge pull request #20612 from hrydgard/mouse-mapping-fix

SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
This commit is contained in:
Henrik Rydgård committed 2025-07-11 11:13:01 +02:00
1 parent e28ffc1682
commit 447d57634c
9 files changed
+18 -10

No files matched your search

-1
View File
@@ -942,7 +942,6 @@ static const ConfigSetting controlSettings[] = {
ConfigSetting("HideStickBackground", &g_Config.bHideStickBackground, false, CfgFlag::PER_GAME),
ConfigSetting("UseMouse", &g_Config.bMouseControl, false, CfgFlag::PER_GAME),
ConfigSetting("MapMouse", &g_Config.bMapMouse, false, CfgFlag::PER_GAME),
ConfigSetting("ConfineMap", &g_Config.bMouseConfine, false, CfgFlag::PER_GAME),
ConfigSetting("MouseSensitivity", &g_Config.fMouseSensitivity, 0.1f, CfgFlag::PER_GAME),
ConfigSetting("MouseSmoothing", &g_Config.fMouseSmoothing, 0.9f, CfgFlag::PER_GAME),