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Properly reset some state between games.
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@@ -73,6 +73,7 @@
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#include "scePspNpDrm_user.h"
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#include "sceVaudio.h"
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#include "sceHeap.h"
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#include "sceDmac.h"
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#include "../Util/PPGeDraw.h"
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@@ -131,6 +132,7 @@ void __KernelInit()
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__VaudioInit();
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__CheatInit();
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__HeapInit();
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__DmacInit();
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SaveState::Init(); // Must be after IO, as it may create a directory
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Reporting::Init();
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