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@@ -376,7 +376,9 @@ static bool CPU_Init(FileLoader *fileLoader, IdentifiedFileType type, std::strin
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// Here we have read the PARAM.SFO, let's see if we need any compatibility overrides.
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// Homebrew get fake disc IDs assigned to the global paramSFO, so they shouldn't clash with real games.
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g_CoreParameter.compat.Load(g_paramSFO.GetDiscID());
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std::string discId = g_paramSFO.GetDiscID();
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g_CoreParameter.compat.Load(discId);
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ShowCompatWarnings(g_CoreParameter.compat);
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// This must be before Memory::Init because plugins can override the memory size.
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@@ -451,7 +453,7 @@ static bool CPU_Init(FileLoader *fileLoader, IdentifiedFileType type, std::strin
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dir = ResolvePBPDirectory(Path(dir)).ToString();
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pspFileSystem.SetStartingDirectory("ms0:/" + dir.substr(pos));
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}
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if (!Load_PSP_ELF_PBP(fileLoader, errorString)) {
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if (!Load_PSP_ELF_PBP(fileLoader, discId, errorString)) {
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return false;
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}
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break;
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@@ -462,7 +464,7 @@ static bool CPU_Init(FileLoader *fileLoader, IdentifiedFileType type, std::strin
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case IdentifiedFileType::PSP_ELF:
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{
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INFO_LOG(Log::Loader, "File is an ELF or loose PBP %s", fileLoader->GetPath().c_str());
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if (!Load_PSP_ELF_PBP(fileLoader, errorString)) {
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if (!Load_PSP_ELF_PBP(fileLoader, discId, errorString)) {
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ERROR_LOG(Log::Loader, "Failed to load ELF or loose PBP: %s", errorString->c_str());
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return false;
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}
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