An attempt to reduce the lags/stutters during multiplayer caused by improper blocking behavior.

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ANR2ME committed 2020-09-04 13:09:44 +07:00
1 parent 7d2236db2f
commit 439171fc56
7 files changed
+898 -376

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@@ -81,6 +81,7 @@ const WaitTypeNames waitTypeNames[] = {
{ WAITTYPE_VMEM, "Volatile Mem" },
{ WAITTYPE_ASYNCIO, "AsyncIO" },
{ WAITTYPE_MICINPUT, "Microphone input"},
{ WAITTYPE_NET, "Network"},
};
const char *getWaitTypeName(WaitType type)