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If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
Fixes an easy way you could access the debugger windows.
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@@ -974,6 +974,19 @@ namespace MainWindow {
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}
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}
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void HideDebugWindows() {
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if (disasmWindow)
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disasmWindow->Show(false);
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#if PPSSPP_API(ANY_GL)
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if (geDebuggerWindow)
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geDebuggerWindow->Show(false);
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#endif
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if (memoryWindow)
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memoryWindow->Show(false);
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if (vfpudlg)
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vfpudlg->Show(false);
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}
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void UpdateMenus(bool isMenuSelect) {
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if (isMenuSelect) {
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menuShaderInfoLoaded = false;
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