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Build: More consistently avoid _M_ defines.
We use PPSSPP_ARCH in several places already, this makes it more complete.
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@@ -988,7 +988,7 @@ static ConfigSetting networkSettings[] = {
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static int DefaultPSPModel() {
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// TODO: Can probably default this on, but not sure about its memory differences.
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#if !defined(_M_X64) && !defined(_WIN32)
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#if !PPSSPP_ARCH(AMD64) && !defined(_WIN32)
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return PSP_MODEL_FAT;
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#else
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return PSP_MODEL_SLIM;
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