From 4121d5ae620b2eb29c266dff0c19bd390c79577c Mon Sep 17 00:00:00 2001 From: Henrik Rydgard Date: Sun, 25 Aug 2013 13:03:57 +0200 Subject: [PATCH] Fix division by zero in low latency audio mode --- Core/HLE/__sceAudio.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/HLE/__sceAudio.cpp b/Core/HLE/__sceAudio.cpp index e6cbd30480..31b654c2c7 100644 --- a/Core/HLE/__sceAudio.cpp +++ b/Core/HLE/__sceAudio.cpp @@ -85,7 +85,7 @@ void __AudioInit() { if (g_Config.bLowLatencyAudio) { chanQueueMaxSizeFactor = 1; - chanQueueMinSizeFactor = 0; + chanQueueMinSizeFactor = 1; hwBlockSize = 16; hostAttemptBlockSize = 256; } else {