Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp

This commit is contained in:
Henrik Rydgard committed 2016-03-20 19:30:11 +01:00
1 parent cfcfd406fc
commit 4063f7e0db
23 files changed
+2345 -147

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@@ -17,8 +17,34 @@
#pragma once
#include "GPU/GPUInterface.h"
#include "GPU/Vulkan/FramebufferVulkan.h"
VulkanFramebuffer *FramebufferManagerVulkan::GetTempFBO(int width, int height, VulkanFBOColorDepth colorDepth) {
return nullptr;
}
void FramebufferManagerVulkan::DestroyAllFBOs() {
}
void FramebufferManagerVulkan::Resized() {
}
void FramebufferManagerVulkan::DeviceLost() {
}
void FramebufferManagerVulkan::CopyDisplayToOutput() {
}
void FramebufferManagerVulkan::EndFrame() {
}
std::vector<FramebufferInfo> FramebufferManagerVulkan::GetFramebufferList() {
return std::vector<FramebufferInfo>();
}