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Fix playback of framedumps for headless
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@@ -1872,7 +1872,7 @@ int __KernelGPUReplay() {
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Core_Stop();
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}
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if (PSP_CoreParameter().headLess && !PSP_CoreParameter().startBreak) {
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if (result == GPURecord::ReplayResult::Done && PSP_CoreParameter().headLess && !PSP_CoreParameter().startBreak) {
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PSPPointer<u8> topaddr;
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u32 linesize = 512;
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__DisplayGetFramebuf(&topaddr, &linesize, nullptr, 0);
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