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More tweaking of gamelist icons
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@@ -2472,6 +2472,10 @@ int sceKernelWakeupThread(SceUID uid) {
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return hleLogVerbose(Log::sceKernel, 0, "woke thread at %i", t->nt.wakeupCount);
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}
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} else {
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if (uid == (SceUID)-1) {
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// Common error (for example in Power Stone). Let's log at debug level.
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return hleLogDebug(Log::sceKernel, error, "bad thread id");
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}
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return hleLogError(Log::sceKernel, error, "bad thread id");
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}
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}
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