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Headless: Add --dump-audio=FILE.wav to record the mixed audio output
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -212,6 +212,7 @@ static const CommandLineParam g_autoParams[] = {
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{POFF(screenshotRenderTarget), CmdParamType::Bool, "screenshot-render-target", '\0', "Take screenshots of the current render target instead of the displayed framebuffer", CmdLineMode::Headless},
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{POFF(screenshotFilenameDiff), CmdParamType::String, "screenshot-diff", '\0', "Save a visual comparison image to FILE when comparing screenshots", CmdLineMode::Headless},
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{POFF(screenshotSaveKeepAlpha), CmdParamType::Bool, "screenshot-keep-alpha", '\0', "Preserve the alpha channel when saving PNG screenshots (default: alpha is forced to 255)", CmdLineMode::Headless},
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{POFF(dumpAudioFilename), CmdParamType::String, "dump-audio", '\0', "Record the mixed audio output to a WAV file", CmdLineMode::Headless},
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{POFF(timeoutWall), CmdParamType::Double, "timeout-wall", '\0', "Stop the run after this many real seconds", CmdLineMode::Headless},
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{POFF(timeoutEmulated), CmdParamType::Double, "timeout-emulated", '\0', "Stop the run after this many emulated seconds", CmdLineMode::Headless},
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// The old name for --timeout-wall, kept working because it's in a lot of scripts.
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