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Added texture deposterization option
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@@ -117,6 +117,7 @@ void Config::Load(const char *iniFileName)
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#endif
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graphics->Get("TexScalingLevel", &iTexScalingLevel, 1);
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graphics->Get("TexScalingType", &iTexScalingType, 0);
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graphics->Get("TexDeposterize", &bTexDeposterize, false);
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IniFile::Section *sound = iniFile.GetOrCreateSection("Sound");
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sound->Get("Enable", &bEnableSound, true);
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@@ -200,6 +201,7 @@ void Config::Save()
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graphics->Set("MipMap", bMipMap);
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graphics->Set("TexScalingLevel", iTexScalingLevel);
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graphics->Set("TexScalingType", iTexScalingType);
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graphics->Set("TexDeposterize", bTexDeposterize);
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IniFile::Section *sound = iniFile.GetOrCreateSection("Sound");
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sound->Set("Enable", bEnableSound);
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