diff --git a/README.md b/README.md index e36afe117a..b5e7e78d16 100644 --- a/README.md +++ b/README.md @@ -25,6 +25,8 @@ What's new in 0.9.9 * More types of framebuffer copies are now handled correctly, fixing a variety of graphical issues, like the sun in Burnout and many more * Better savedata compatibility with the real PSP +* Support for more codecs used by "Custom BGM" and sometimes regular music in games: MP3, AAC +* Implemented some strange blending modes like ABSDIFF as shaders, fixing the outlines in DBZ Tag Team and more. * Emulation of the vrot CPU instruction improved - it caused cracks in FF3 graphics before * Many bugfixes around the UI, touch D-pad now works better when scaled large * Workaround implemented to support Star Ocean's stencil trickery as efficiently as possible on all platforms