Delete the "Lazy texture cache" option

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Henrik Rydgård committed 2026-06-09 23:49:54 +02:00
1 parent 79a81186a6
commit 36bdde68f9
54 files changed
+81 -283

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@@ -519,10 +519,6 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
if (g_Config.iDepthRasterMode != 3)
depthRasterMode->HideChoice(3);
CheckBox *texBackoff = graphicsSettings->Add(new CheckBox(&g_Config.bTextureBackoffCache, gr->T("Lazy texture caching", "Lazy texture caching (speedup)")));
texBackoff->SetDisabledPtr(&g_Config.bSoftwareRendering);
graphicsSettings->Add(new SettingHint(gr->T("Lazy texture caching Tip", "Faster, but can cause text problems in a few games"), texBackoff));
static const char *quality[] = { "Low", "Medium", "High" };
PopupMultiChoice *bezierQuality = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iSplineBezierQuality, gr->T("LowCurves", "Spline/Bezier curves quality"), quality, 0, ARRAY_SIZE(quality), I18NCat::GRAPHICS, screenManager()));
bezierQuality->SetDefault(2);