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Delete the "Lazy texture cache" option
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@@ -519,10 +519,6 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
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if (g_Config.iDepthRasterMode != 3)
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depthRasterMode->HideChoice(3);
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CheckBox *texBackoff = graphicsSettings->Add(new CheckBox(&g_Config.bTextureBackoffCache, gr->T("Lazy texture caching", "Lazy texture caching (speedup)")));
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texBackoff->SetDisabledPtr(&g_Config.bSoftwareRendering);
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graphicsSettings->Add(new SettingHint(gr->T("Lazy texture caching Tip", "Faster, but can cause text problems in a few games"), texBackoff));
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static const char *quality[] = { "Low", "Medium", "High" };
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PopupMultiChoice *bezierQuality = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iSplineBezierQuality, gr->T("LowCurves", "Spline/Bezier curves quality"), quality, 0, ARRAY_SIZE(quality), I18NCat::GRAPHICS, screenManager()));
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bezierQuality->SetDefault(2);
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