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https://github.com/hrydgard/ppsspp.git
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Move Notice to Common/UI
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@@ -22,32 +22,26 @@
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#include <unordered_map>
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#include "Common/Render/TextureAtlas.h"
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#include "Common/UI/Root.h"
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#include "Common/UI/UI.h"
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#include "Common/UI/Context.h"
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#include "Common/UI/View.h"
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#include "Common/UI/ViewGroup.h"
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#include "Common/UI/Notice.h"
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#include "Common/VR/PPSSPPVR.h"
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#include "Common/Log.h"
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#include "Common/Data/Color/RGBAUtil.h"
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#include "Common/Data/Text/I18n.h"
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#include "Common/Input/KeyCodes.h"
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#include "Common/Input/InputState.h"
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#include "Common/StringUtils.h"
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#include "Common/System/Display.h"
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#include "Common/System/System.h"
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#include "Common/System/Request.h"
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#include "Common/TimeUtil.h"
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#include "Core/KeyMap.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/System.h"
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#include "Core/Config.h"
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#include "UI/ControlMappingScreen.h"
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#include "UI/PopupScreens.h"
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#include "UI/GameSettingsScreen.h"
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#include "UI/JoystickHistoryView.h"
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#include "UI/OnScreenDisplay.h"
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#if PPSSPP_PLATFORM(ANDROID)
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#include "android/jni/app-android.h"
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@@ -57,7 +51,10 @@ using KeyMap::MultiInputMapping;
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class SingleControlMapper : public UI::LinearLayout {
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public:
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SingleControlMapper(int pspKey, std::string keyName, bool portrait, ScreenManager *scrm, UI::LinearLayoutParams *layoutParams = nullptr);
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SingleControlMapper(int pspKey, std::string_view keyName, bool portrait, ScreenManager *scrm, UI::LinearLayoutParams *layoutParams = nullptr)
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: UI::LinearLayout(ORIENT_VERTICAL, layoutParams), pspKey_(pspKey), keyName_(keyName), scrm_(scrm), portrait_(portrait) {
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Refresh();
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}
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~SingleControlMapper() {
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g_IsMappingMouseInput = false;
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}
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@@ -82,11 +79,6 @@ private:
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bool portrait_;
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};
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SingleControlMapper::SingleControlMapper(int pspKey, std::string keyName, bool portrait, ScreenManager *scrm, UI::LinearLayoutParams *layoutParams)
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: UI::LinearLayout(ORIENT_VERTICAL, layoutParams), pspKey_(pspKey), keyName_(keyName), scrm_(scrm), portrait_(portrait) {
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Refresh();
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}
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void SingleControlMapper::Refresh() {
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Clear();
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auto mc = GetI18NCategory(I18NCat::MAPPABLECONTROLS);
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