Make key mapping faster and easier.

This commit is contained in:
Henrik Rydgard committed 2013-08-16 17:16:11 +02:00
1 parent 22ebe76f33
commit 33beb57a31
3 files changed
+28 -90

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+21 -84
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@@ -131,93 +131,33 @@ void KeyMappingScreen::render() {
UIEnd();
}
void KeyMappingNewKeyDialog::render() {
UIShader_Prepare();
UIBegin(UIShader_Get());
DrawBackground(1.0f);
UIContext *ctx = screenManager()->getUIContext();
UIFlush();
void KeyMappingNewKeyDialog::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
I18NCategory *keyI18N = GetI18NCategory("KeyMapping");
I18NCategory *generalI18N = GetI18NCategory("General");
#define KeyText(x, y, sentence) \
ui_draw2d.DrawTextShadow(UBUNTU24, (sentence), x, y, 0xFFFFFFFF, ALIGN_TOPLEFT);
#define KeyScale(width) \
ui_draw2d.SetFontScale(width, width);
std::string pspButtonName = KeyMap::GetPspButtonName(this->pspBtn_);
int top = 10;
int left = 10;
int stride = 70;
KeyScale(1.6f);
KeyText(left, top, keyI18N->T("Map a new key for button:"));
KeyText(left, top += stride, (KeyMap::GetPspButtonName(this->pspBtn_)).c_str());
KeyScale(1.3f);
KeyText(left, top += stride, keyI18N->T("Current key"));
KeyScale(2.0f);
KeyText(left, top += stride, (KeyMap::NameKeyFromPspButton(currentMap_, this->pspBtn_)).c_str());
KeyScale(1.4f);
KeyText(left, top + stride, (KeyMap::NameDeviceFromPspButton(currentMap_, this->pspBtn_)).c_str());
int right = dp_yres;
KeyScale(1.4f);
KeyText(right, top, keyI18N->T("New Key"));
KeyScale(2.0f);
if (last_axis_id_ != -1) {
const std::string axis_direction_name = KeyMap::GetAxisName(last_axis_id_) + (last_axis_direction_ < 0 ? "-" : "+");
KeyText(right, top += stride, axis_direction_name.c_str());
KeyScale(1.4f);
KeyText(right, top + stride, GetDeviceName(last_axis_deviceid_));
bool key_used = KeyMap::IsMappedAxis(last_axis_deviceid_, last_axis_id_, last_axis_direction_);
if (key_used) {
KeyScale(1.0f);
KeyText(left + stride, top + 2*stride,
keyI18N->T("Warning: Key is already used by"));
KeyText(left + stride, top + 3*stride,
(KeyMap::NamePspButtonFromAxis(last_axis_deviceid_, last_axis_id_, last_axis_direction_)).c_str());
}
} else if (last_kb_key_ != 0) {
KeyText(right, top += stride, KeyMap::GetKeyName(last_kb_key_).c_str());
KeyScale(1.4f);
KeyText(right, top + stride, GetDeviceName(last_kb_deviceid_));
bool key_used = KeyMap::IsMappedKey(last_kb_deviceid_, last_kb_key_);
if (key_used) {
KeyScale(1.0f);
KeyText(left + stride, top + 2*stride,
keyI18N->T("Warning: Key is already used by"));
KeyText(left + stride, top + 3*stride,
(KeyMap::NamePspButtonFromKey(last_kb_deviceid_, last_kb_key_)).c_str());
}
}
KeyScale(1.0f);
#undef KeyText
#undef KeyScale
// Save & cancel buttons
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, keyI18N->T("Save Mapping"), ALIGN_LEFT | ALIGN_BOTTOM)) {
if (last_axis_id_ != -1)
KeyMap::SetAxisMapping(currentMap_, last_axis_deviceid_, last_axis_id_, last_axis_direction_, pspBtn_);
else
KeyMap::SetKeyMapping(currentMap_, last_kb_deviceid_, last_kb_key_, pspBtn_);
g_Config.Save();
screenManager()->finishDialog(this, DR_OK);
}
if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), LARGE_BUTTON_WIDTH, 0, generalI18N->T("Cancel"), ALIGN_RIGHT | ALIGN_BOTTOM)) {
screenManager()->finishDialog(this, DR_OK);
}
UIEnd();
parent->Add(new TextView(std::string(keyI18N->T("Map a new key for ")) + pspButtonName));
std::string buttonKey = KeyMap::NameKeyFromPspButton(currentMap_, this->pspBtn_);
std::string buttonDevice = KeyMap::NameDeviceFromPspButton(currentMap_, this->pspBtn_);
parent->Add(new TextView(std::string(keyI18N->T("Previous:")) + " " + buttonKey + " - " + buttonDevice));
}
void KeyMappingNewKeyDialog::key(const KeyInput &key) {
if (key.flags & KEY_DOWN) {
if (key.keyCode != NKCODE_EXT_MOUSEBUTTON_1) {
last_kb_deviceid_ = key.deviceId;
last_kb_key_ = key.keyCode;
last_axis_id_ = -1;
if (key.keyCode == NKCODE_EXT_MOUSEBUTTON_1) {
return;
}
last_kb_deviceid_ = key.deviceId;
last_kb_key_ = key.keyCode;
last_axis_id_ = -1;
KeyMap::SetKeyMapping(currentMap_, last_kb_deviceid_, last_kb_key_, pspBtn_);
screenManager()->finishDialog(this, DR_OK);
}
}
@@ -227,19 +167,16 @@ void KeyMappingNewKeyDialog::axis(const AxisInput &axis) {
last_axis_id_ = axis.axisId;
last_axis_direction_ = 1;
last_kb_key_ = 0;
KeyMap::SetAxisMapping(currentMap_, last_axis_deviceid_, last_axis_id_, last_axis_direction_, pspBtn_);
screenManager()->finishDialog(this, DR_OK);
}
if (axis.value < -AXIS_BIND_THRESHOLD) {
last_axis_deviceid_ = axis.deviceId;
last_axis_id_ = axis.axisId;
last_axis_direction_ = -1;
last_kb_key_ = 0;
}
}
void KeyMappingNewKeyDialog::update(InputState &input) {
if (input.pad_buttons_down & PAD_BUTTON_BACK) {
g_Config.Save();
KeyMap::SetAxisMapping(currentMap_, last_axis_deviceid_, last_axis_id_, last_axis_direction_, pspBtn_);
screenManager()->finishDialog(this, DR_OK);
}
}