Delete option "Disable range culling". No games are known to require it anymore.

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Henrik Rydgård committed 2026-05-31 23:31:06 +02:00
1 parent e9d5e451fb
commit 33ae88af6d
5 files changed
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@@ -718,7 +718,6 @@ static const ConfigSetting graphicsSettings[] = {
ConfigSetting("VendorBugChecksEnabled", SETTING(g_Config, bVendorBugChecksEnabled), true, CfgFlag::DONT_SAVE),
ConfigSetting("UseGeometryShader", SETTING(g_Config, bUseGeometryShader), false, CfgFlag::PER_GAME),
ConfigSetting("SkipBufferEffects", SETTING(g_Config, bSkipBufferEffects), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("DisableRangeCulling", SETTING(g_Config, bDisableRangeCulling), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("DepthRasterMode", SETTING(g_Config, iDepthRasterMode), &DefaultDepthRaster, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("SoftwareRenderer", SETTING(g_Config, bSoftwareRendering), false, CfgFlag::PER_GAME),
ConfigSetting("SoftwareRendererJit", SETTING(g_Config, bSoftwareRenderingJit), true, CfgFlag::PER_GAME),