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Resistance: Retribution: Add smoke trail nodes at most every 1/30s
The debris smoke trails add a node on every update, so at 60fps the smoke was twice as dense as at 30fps and spawned twice as many trails. Keep the nodes 1/30 of the effect's clock apart instead. In the angel boss explosion the display list now peaks at 0x483ec bytes without the overflow guard's help, against 0x637f4 before. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -377,6 +377,7 @@ static const HardHashTableEntry hardcodedHashes[] = {
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{ 0xa85fe8abb88b1c6f, 52, "vector_sub_t", },
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{ 0xa9194e55cc586557, 268, "memcpy", },
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{ 0xa91b3d60bd75105b, 28, "vadd_t", },
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{ 0xaaf1cc9399336a21, 1872, "resistance_update_trail", },
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{ 0xab97ec58c58a7c75, 52, "sceVfpuVector3Div", },
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{ 0xac84fa7571895c9a, 68, "memcpy", }, // Marvel Ultimate Alliance 2
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{ 0xacc2c11c3ea28320, 268, "ceilf", },
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